marconi's Games Thread


marconi's Games Thread

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FulofGladbach
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FIFA12...broke. Don't have enough money for 13 :( :( :x :x
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9 Years Ago by FulofGladbach
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jlm8695 wrote:
4 page bump, but Halo 4 in just over a week, so pumped.

This.
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Felixx_17 wrote:
[youtube]9oUKjv9Afck[/youtube]


Bane is such a leet gun lol.

MOH getting slayed in reviews today.

-PB

https://i.imgur.com/batge7K.jpg

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9 Years Ago by paulbagzFC
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Release date for GTA V rumoured to be Spring 2013 overseas so Autumn here.
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9 Years Ago by sydneycroatia58
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sydneycroatia58 wrote:
Release date for GTA V rumoured to be Spring 2013 overseas so Autumn here.
Hope its true, the wait for this game has been ridiculous. Hopefully it means that the game is truly epic

Assassin's creed 3 coming out in a few days, pissed that it has to be right in the middle of my exam preparation
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9 Years Ago by BIGHUX
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Spring 2013 release date has been confirmed for GTA V with pre-orders starting from November 5th



Rockstar also confirmed a full reveal of the game this month.
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9 Years Ago by sydneycroatia58
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The first details of GTA V have been released

Quote:
[size=6]Grand Theft Auto V Details Revealed[/size]

The first official details about Grand Theft Auto V have been announced. In the newest digital issue of Game Informer, Rockstar has revealed that the game will have three playable characters -- Michael, Trevor and Franklin. Players will switch between characters “constantly” with a single button press, allowing them to see missions from different perspectives.

Michael is a retired bank robber in his early 40s who is now in the witness protection program, and whose wife has burned through his substantial fortune, causing him to get “back into the game.” His friend Trevor, the second protagonist, is around the same age as Michael and described as a “drugged out psychopath” who's a career criminal and prone to violence.

The final character, Franklin, works as a repo man and is younger, in his mid 20s. Franklin is described as "the young and capable one of the bunch." All three come together to perform heists, which are described as “a big theme in the game.”

Players will experience missions as different combinations of the three characters, and each will have a different skillset. For example, in one heist mission, Michael rappels down the side of a building while Franklin uses a sniper rifle from afar and Trevor flies in a helicopter above. Players can switch back and forth between Michael grabbing a target inside the building or Franklin trying to snipe enemies inside. Once you escape, the player can choose to fly the getaway helicopter as Trevor, snipe other pilots as Franklin or fire a gun from the back of the vehicle as Michael.

Los Santos will be the biggest open world in Rockstar's history, "bigger than Read Dead Redemption, Grand Theft Auto IV and San Andreas combined." Players will also be able to explore underwater areas of the city.

Rockstar has also changed driving mechanics, noting that cars “hold to the ground a bit better” and have “a little more physics on them,” making driving feel more like a racing game. Shooting and melee combat have also been improved, as have pedestrian models (some pedestrians have now been mapped using motion capture for more realistic movement). Rockstar also hasn’t employed any celebrities to provide voices for the game.

Heists will be a key element, but players will also experience elements similar to Red Dead Redemption’s dynamic encounters, including stopping to check on broken cars and picking up hitchhikers. Players will also be able to chase and catch muggers or rob cash vans.

Characters can be customized by changing clothes, but height and weight customization isn’t included. The phone will also return for obtaining important info, but will now be more modern, with features more like what you'd see on a smartphone. Some items previously only accessible from the phone in Grand Theft Auto IV will simply be accessible on the map. For the first time, Grand Theft Auto V will also have an original musical score.

Each character will have their own social circle -- Michael has his wife and son (Amanda and Jimmy), Franklin has a "crazy friend" named Lamar and Trevor has a paranoid conspiracy theorist friend named Ron. Separately from missions, players will be able to switch between characters and see them living their daily lives. You'll be able to switch between characters at any time when you're not in a mission. Each character also has unique hobbies that only they can participate in, though Rockstar is still "ironing out all the details" on exactly what those will entail. There also won't be romance in the game as there was in Grand Theft Auto IV, and while there will be multiplayer, Rockstar hasn't released details just yet.

Outside of missions, players will be able to participate in multiple activities including yoga, triathalons, jet skiing, base jumping, tennis and golf. They can also cruise around the gigantic map in vehicles, with a confirmed list so far that includes several bikes, cars and trucks as well as helicopters, planes, ATVs and jet skis.

Players won't be able to own real-estate, but there will be plenty of other things for them to spend their money on. There will also be appearances from characters from Grand Theft Auto IV and Episodes from Liberty City -- just not major characters like Niko Bellic. Rockstar explains that the five Grand Theft Auto games on PlayStation 2 are one universe, while Grand Theft Auto IV and V exist in a separate "high definition universe," so don't expect to see C.J. or Tommy as there won't be any crossovers.
Grand Theft Auto V will hit stores in Spring 2013 and has only been confirmed for Xbox 360 and PlayStation 3 thus far. The game was originally announced in October 2011, followed by the first trailer in November. The idea of multiple playable characters was actually rumored early on, first suggested the day after the original announcement.

Rockstar will release the second trailer for Grand Theft Auto V on November 14th. For all the details in the trailer, check out our live Rewind Theater of the trailer that day, plus a ton of additional info throughout next week.

Source: Game Informer
http://au.ign.com/articles/2012/11/08/grand-theft-auto-v-details-revealed


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9 Years Ago by sydneycroatia58
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Also IGN has a story about an early mission and the 3 lead characters

Quote:
[size=6]Grand Theft Auto V: Reinventing the Open-World Rulebook[/size]

IGN’s first look at GTA V offers a selection box of scintillating glimpses of what's in store next year.

Ask any GTA fan what their favourite mission of all time is, and Three Leaf Clover is guaranteed to rank highly. The heist mission from Grand Theft Auto IV encapsulated everything that was great about the series in 15 minutes of gaming nirvana. It had everything: a bank robbery with hostages held at gunpoint; a shootout against SWAT teams on the streets of Liberty City with police helicopters circling above; and a last-ditch attempt to escape the cops by fleeing along the subway tracks on foot. It was action packed, was bursting with variety and was superbly paced. It was the perfect GTA mission.

So it’s hard not to feel a pang of excitement when Rockstar says that Three Leaf Clover is the inspiration for much of Grand Theft Auto V and that heists will be the game’s backbone. Better still, Rockstar claims each will be bigger than any heist mission it’s done before.

Heartbreakingly, Rockstar is not quite ready to show off the heists in Grand Theft Auto V just yet. However, the first mission unveiled is just as explosive and, more importantly, it perfectly demonstrates the dynamic between the game’s three protagonists.
Michael is the first to be introduced, sitting next to the pool on the terrace of his grand mansion. He’s an ex-gangster who made his money and is now working with the government under a witness protection scheme. He enjoys the finer things in life, and there’s a fewer thing more luxurious than his sprawling home, with stunning vistas across the city, tennis courts and a plasma TV so big it’d put most multiplex cinemas to shame. Works of art adorn the walls and expensive furniture is dotted throughout every room, but Michael's life isn’t without problems. His relationship with his wife is evidently beyond repair and the only words they share when they pass in the hallway are expletives, before she barges through the front door, takes the sports car and skids off into the distance – no doubt heading to the nearest mall to spend even more of Michael’s money on overpriced tat.

Elsewhere in the house, one of Michael’s daughters is playing a rhythm action game and barely acknowledges his presence when he walks in the room. Despite appearances, life isn’t all that sweet.

Back to the demo, Michael heads over to the garage and climbs on his mountain bike to cycle to a meet-up with Trevor and Franklin. It’s a brief trip along the affluent streets of Rockford Hills, one that’s soundtracked by the click-clacking of a dozen water sprinklers, each soaking a perfectly-manicured lawn.

Los Santos has a very different vibe compared to Liberty City. It’s more open, less claustrophobic, and it feels more relaxed even though it’s just as busy, if not more so. Indeed, Rockstar claims GTA V has twice the number of types of pedestrians going about their business in the game, which we hope makes for a much more vibrant environment to explore.

Even the cops are more prevalent and when we switch over to Franklin his drive through Los Santos is interrupted by the shrieking of police car sirens in the distance, shortly followed by three cop inceptors cutting through the traffic in pursuit of an unseen felon. Obviously, we’re all used to feeling the heat on our backs when we’ve broken the law in previous GTA games, but the presence of the boys in blue feels much more evident in everyday life in GTA V.
As for Franklin, his method of getting to the meet-up with Michael is far more sophisticated than riding a mountain bike. He’s a repo man working for an Armenian luxury car dealership, so his car for the day is Grand Theft Auto’s equivalent of an Audi R8 Spyder, the 9F. It’s a beast of a machine and is the first time convertible cars have been properly realised in GTA. It may not sound like much, but the moment you climb inside and the roof pops down you cannot help but smile. Sure, it’s a tiny detail but it’s things like this bring the world of GTA to life, and GTA V is bursting with such moments.

It’s also here we’re treated to a glimpse of one of the game’s many dynamic events. Like the dynamic events in Red Dead Redemption, these aren’t side missions per se – although GTAV is packed with these too, such as assassination missions – but procedural moments that you either get involved with or ignore. As Franklin waits in a parking lot a Gruppe 6 security van pulls up. It’s begging to be stolen, but do you strike now, dragging the driver out of the van and attempting to escape through the jam-packed streets of the city; or do you tail it and wait until find a quiet intersection where there are fewer prying eyes? Either way, successfully pull off the robbery and the cash is yours, and according to Rockstar there will be far more ways to spend your hard-earned (or hard-stolen, as the case may be) than in GTA IV.
For the purposes of this demo Franklin leaves the security truck well alone, which leaves us with Trevor, the most colourful of GTA V’s protagonists and arguably the most psychopathic lead ever to appear in the series. His introduction is one you won’t forget: the camera’s begins up close on his contorted face, before pulling back to reveal the complete picture – Trevor, squatting on a stinking toilet in his beaten up trailer, squeezing out what can only be described as the mother of all turds.

Yanking up his trousers without wiping (his mother would be appalled), it’s immediately apparent this guy is a handful. Even though you’re controlling him, he feels unpredictable, no more so than when we’re shown a couple of new touches for GTA V. Trevor, after driving along the dusty roads of Blaine County, past Mount Chiliad towering in the distance on the other side of the Alamo Sea, pulls up on the side of the road and grabs a tank of gasoline from the back of his pickup truck. He then tips the jerry can upside down and pours a trail of gas that leads to the truck. One strike of a match later and BOOM! Fire engulfs the vehicle while Trevor stands back and admires his handiwork. As the rubber from the tyres burns fiercely, thick black smoke spewing into the sky, we’re left wondering how many other neat touches like this there are in the game, and how players will use such freedom to create an almost limitless collection of tools of destruction. Then again, anything in Trevor’s hands can probably cause an awful lot of damage.

The question is, what’s this guy like when you’re not in control of him? By now it’s common knowledge that you can freely swap between Grand Theft Auto V’s three leads, and that while you’re not directly controlling them the other two will happily go about their everyday business. But in Trevor’s case, on the evidence provided, this is one guy you want to keep on a short leash.
Switching between characters is fast and effortless. An on-screen menu displays which characters are available (one might not be, especially if you’re in-mission) – select one and the camera pulls out and shoots skywards to show a bird’s-eye view of the map, before panning to the next location and zooming back towards the ground to plant you inside the brain of your chosen character. It's very reminiscent of Call of Duty: Black Ops II's Strike Force missions, where you're also able to switch characters who have different specialities for different tasks.

Even though Michael, Trevor and Franklin lead very different lives, as the story unravels they become close. The mission we’re shown, which appears early in GTA V but isn’t the first, opens with Michael, who arrives at the meet-up with Trevor. These two go way back, but they’ve been recently reconnected through Michael’s work with FIB, which is GTA’s equivalent of the FBI. The pair have been drafted into to carry out a hit-and-run against another government agency and their target is being held in one of the upper floors of the IAA (read CIA) building in downtown Los Santos. This being GTA, walking up to the front door and ringing the bell is not going to get him out.
The meet-up is the first time Trevor and Franklin encounter each other face-to-face and understandably the psychotic nut-job is cautious of the new recruit. But he puts his faith in Michael’s judgment – after all, Michael describes Trevor as his “best friend” and Franklin “as the son I never had”, and together they make a well-rounded if somewhat unconventional team.

Back to the mission and the plan is simple: experienced pilot Trevor will fly a chopper to get Michael close to the target while Franklin provides sniper support from a nearby skyscraper.

We play out the first part of the mission as Trevor, flying the chopper with Michael riding shotgun. From above the Los Santos skyline looks nothing short of beautiful, the monolithic skyscrapers cutting dark, ominous silhouettes against the orange cloud-kissed sunset. To the east it’s possible to just make out Del Perro pier and beyond it the ocean, while to the west there are the rolling hills of the countryside. Far below freeways and roads snake in all directions and the pin-pricks of light reveal a city going about its business.

The short flight provides a brief glimpse of the scale of the game: Rockstar has already gone on record and said Grand Theft Auto V will be around five times bigger than its predecessor, and what’s visible from the chopper is about three-and-a-half times bigger than the sprawling deserts of Red Dead Redemption.

As ever, a mini-map in the bottom-right of the screen pinpoints your objective. It also displays an artificial horizon while flying, which pitches and yaws as the chopper circles the tight cluster of buildings that makes up central Los Santos.

There’s only one building we’re interested in, though, and as Trevor eases the helicopter onto its roof control switches to Michael, who steps out, hooks a wire onto the building ledge and rappels down the side. The game’s fastidious attention to detail is immediately apparent at this point – long shadows flicker across the glass building as Michael edges his way down and inside office workers go about their business, seemingly unaware that some guy in a black one-piece is looking through their window on the 30th storey.
As Michael approaches the target floor the camera switches to inside the building, where a man, strapped into a chair, is being interrogated. Screams echo around the room as a torch slammed down onto the desk splinter his fingers into a bloody mess. You’ve only got seconds to react, firing at the glass and crashing through the window to his aid.

Rockstar stresses the game can be played in different ways. For example, in this instance you can play purely as Michael, gunning down the four agents in the room before grabbing the hostage and bailing out of the window. Alternatively you could switch to Franklin and watch the action unfold from afar, peering through the optics on your sniper scope and lending a helping hand by picking off enemies as they pop into view. Or, as we witnessed, you can switch between the two, executing the smash and grab yourself before taking control of Franklin as Michael is winched back up to the chopper.

Having the freedom to switch between characters not only ensures you tailor the experience to your tastes, but also eliminates flat spots in the action. You’re always at the heart of what’s going on, whether you’re piloting a helicopter, shoving a gun in someone’s face at point-blank range or popping heads from a rooftop.
The closing stages of the mission are equally open and as Michael is pulled back inside the helicopter, you have three options. You can continue to play as Franklin who, when agency choppers arrive quickly on the scene, can cover his buddies by taking potshots at enemy pilots in an attempt to bring them down. Or you can switch back to Michael, who’s able to open up with a machinegun as the heat closes in. Lastly you can choose Trevor, who tries to shake off his pursuers by weaving between buildings and getting the hell out of there as quickly as possible.
The reality is you’ll probably play around with a combination of the three, initially laying down covering fire as Franklin before switching to Trevor to change the direction of your chopper so Michael has a better angle to open up on the incoming bad guys. And that’s just one way the mission could’ve played out. Base-jumping returns for GTA V, so is it possible for Michael to grab the target and jump from the building, before opening a parachute and making good his escape in a car once on the ground? The truth is we don’t know right now, but rest assured we cannot wait to experiment when we finally get to play more of the game.

One thing we do know is that all three characters must survive in order to succeed the mission. Additionally, Michael, Trevor and Franklin each have their own side missions open to them, as well as the side missions that are shared across all three. Rockstar wouldn’t be drawn about specifics but hinted that they’ll tie in with each of the characters. Will Franklin make a bit on the side by trading rare cars for cash, or will Trevor be called upon to fly stolen goods from the a pick-up point in centre of the city out into the countryside? We’ll have to wait and see.

Also, while Rockstar is not talking about multiplayer yet it’s certainly a key focus, and the three-character set-up does mean that some missions would lend themselves perfectly to co-op. It’s unlikely the entire story will be playable in co-op – Rockstar has said as much - but planning and eventually taking part in a huge heist alongside your best mates is something I personally hope for.
And that’s what’s particularly exciting about Grand Theft Auto V. From the briefest of glimpses we can already tell the city of Los Santos is a place we want to spend more time in, and getting to know Michael, Trevor and Franklin better is something we cannot wait to do. There are questions that still need answering – has the combat been refined or completely overhauled, and more importantly does the inclusion of three characters means there’s far more replay value or does the story always follow the same path?

One thing’s for sure, the most exciting aspect of GTA V is not just the way it promises to shake up the open-world genre, but also the freedom and flexibility it promises. Tackling the same mission in different ways has always been a hallmark of the series – carrying out chase missions in Vice City in a Hunter helicopter is one of my fondest GTA memories – but it’s never been truer than it is here. What’s more, if pedestrian fetch quests really are a thing of the past and the promise of a consistently up-tempo yet satisfyingly deep story is deliver upon, Grand Theft Auto V could be the benchmark by which all other games – not just open-world games – will be judged against.
http://au.ign.com/articles/2012/11/12/grand-theft-auto-5-reinventing-the-open-world-rulebook


Edited by sydneycroatia58: 13/11/2012 08:56:25 PM
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9 Years Ago by sydneycroatia58
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That map is going to be huge. I mean, relatively speaking. Compared to some other games, it's not that big :lol:
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9 Years Ago by Funky Munky
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[youtube]H_a0TzFx5hE[/youtube]
[youtube]wrQkEg-Dpvk[/youtube]
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9 Years Ago by Felixx_17
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Funky Munky wrote:
That map is going to be huge. I mean, relatively speaking. Compared to some other games, it's not that big :lol:


Yeah apparently you'd be able to fit the maps of Red Dead, GTA IV and San Andreas inside the map of GTA V and still have some room spare.
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9 Years Ago by sydneycroatia58
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sydneycroatia58 wrote:
Funky Munky wrote:
That map is going to be huge. I mean, relatively speaking. Compared to some other games, it's not that big :lol:


Yeah apparently you'd be able to fit the maps of Red Dead, GTA IV and San Andreas inside the map of GTA V and still have some room spare.


Yeah. Sounds about half the size of Just Cause 2's map, which was ridiculously huge. I was discussing this with a mate the other day, and we both agreed we'd prefer a smaller map, that had every building open to be entered, that sort of thing. Make it bigger that way.
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9 Years Ago by Funky Munky
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Funky Munky wrote:
sydneycroatia58 wrote:
Funky Munky wrote:
That map is going to be huge. I mean, relatively speaking. Compared to some other games, it's not that big :lol:


Yeah apparently you'd be able to fit the maps of Red Dead, GTA IV and San Andreas inside the map of GTA V and still have some room spare.


Yeah. Sounds about half the size of Just Cause 2's map, which was ridiculously huge. I was discussing this with a mate the other day, and we both agreed we'd prefer a smaller map, that had every building open to be entered, that sort of thing. Make it bigger that way.

Wow this is going to be crazy. Can't wait for it to come out.
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9 Years Ago by Roar_Brisbane
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This is pretty cool.

[youtube]KwjBWDhm9xU[/youtube]
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9 Years Ago by martyB
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if anyone is still playing it Borderlands 2 has increased drop rates of lengendaries this weekend. it is changing from day to day but I think it might be snipers at the moment. I an trying to finish true vault hunter made and get level 50 (lvl 48 atm) close to release of the New DLC on Wednesday.

got a lvl 46 legendary rocket launcher yesterday also my first weapon I might be using at 50.
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9 Years Ago by moofa
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Came on here to ask if anyone else was in love with the GTA series. Good to know I'm not the only one. I've finished GTA 4 about 3 times now waiting for the newest.

Edited by keepersball: 15/1/2013 07:29:57 PM
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sydneycroatia58 wrote:
Also IGN has a story about an early mission and the 3 lead characters

[quote][size=6]Grand Theft Auto V: Reinventing the Open-World Rulebook[/size]

IGN’s first look at GTA V offers a selection box of scintillating glimpses of what's in store next year.

Ask any GTA fan what their favourite mission of all time is, and Three Leaf Clover is guaranteed to rank highly. The heist mission from Grand Theft Auto IV encapsulated everything that was great about the series in 15 minutes of gaming nirvana. It had everything: a bank robbery with hostages held at gunpoint; a shootout against SWAT teams on the streets of Liberty City with police helicopters circling above; and a last-ditch attempt to escape the cops by fleeing along the subway tracks on foot. It was action packed, was bursting with variety and was superbly paced. It was the perfect GTA mission.

GREATEST. MISSION. EVER.
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9 Years Ago by keepersball
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Japanese Social Network Game

Puzzle & Dragons
[youtube]xHLDjcchEEQ[/youtube]

Rage of Bahamut
[youtube]sGS1EW53arM[/youtube]

I still don't understand why people are addicted.
I think I shouldn't try social network game.





Edited
9 Years Ago by Viper 0
davidsomethingelse
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Didn't know where to post this, so I'll chuck it here, but does anyone know of any places in Melbourne and/or Victoria that have a large collection of Nintendo/Super Nintendo/Gameboy games?
Edited
9 Years Ago by davidsomethingelse
Benjo
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davidsomethingelse wrote:
Didn't know where to post this, so I'll chuck it here, but does anyone know of any places in Melbourne and/or Victoria that have a large collection of Nintendo/Super Nintendo/Gameboy games?

No.

Been playing a lot of NBA2K13 recently. Also been re-playing Arkham Asylum, and will probably move onto replaying Arkham city once I've done that.
Edited
9 Years Ago by Benjo
sydneycroatia58
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:lol: If these rumours about the new Xbox needing an online connection just to function are true I'd just like to thank Microsoft for making my decision that much easier

Also reports in Japan that the PS4 will cost about $400-$430.
Edited
9 Years Ago by sydneycroatia58
melbournefanatic
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Anyone played Far Cry 3 yet?
Edited
9 Years Ago by melbournefanatic
macktheknife
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melbournefanatic wrote:
Anyone played Far Cry 3 yet?


Was my game of the year for 2012. If you play on PC then look up some mods for the game, makes it even better.
Edited
9 Years Ago by macktheknife
sydneycroatia58
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macktheknife wrote:
melbournefanatic wrote:
Anyone played Far Cry 3 yet?


Was my game of the year for 2012.


This. Fucking outstanding game.
Edited
9 Years Ago by sydneycroatia58
melbournefanatic
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sydneycroatia58 wrote:
macktheknife wrote:
melbournefanatic wrote:
Anyone played Far Cry 3 yet?


Was my game of the year for 2012.


This. Fucking outstanding game.


Agree. Takes a bit of getting used to but when you do it is awesome.


Edited
9 Years Ago by melbournefanatic
Felixx_17
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melbournefanatic wrote:
sydneycroatia58 wrote:
macktheknife wrote:
melbournefanatic wrote:
Anyone played Far Cry 3 yet?


Was my game of the year for 2012.


This. Fucking outstanding game.


Agree. Takes a bit of getting used to but when you do it is awesome.



Great game, but the main character you play and his counter parts are massive wankers which took a bit away from the game for me. Vaas is awesome.
Edited
9 Years Ago by Felixx_17
martyB
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Loved the Scottish guy in co-op dropping the C-bomb multiple times in 10 seconds.

Hanging for Crysis 3 now.
Edited
9 Years Ago by martyB
keepersball
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Heard GTA V got moved back in release date. Anyone know?
Edited
9 Years Ago by keepersball
BIGHUX
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Better not have, will rage hard if that is true
Edited
9 Years Ago by BIGHUX
Roar_Brisbane
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BIGHUX wrote:
Better not have, will rage hard if that is true

This.
Edited
9 Years Ago by Roar_Brisbane
GO


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